Accelerating Peridynamics Simulations on the GPU

Introduction

Peridynamics [2] is a recently developed non-local theory of continuum me- chanics that is useful in simulating multi-scale phenomena. Its formulation is based upon an integral equation of motion so that discontinuities may spontaneously form and propagate without special treatment, thus it is nat- urally well-suited to modeling fracture, dislocations, and phase boundaries.

The governing equations of peridynamics permit a ”mesh-free” solution method [3] that has the same computational structure as a molecular dy- namics simulation. Molecular dynamics [1] and other similar particle-based simulations have been seen large speedups and linear scaling when im- plemented on graphics processing units (GPUs), which excel at such data- parallel computational tasks.

In this work, we review a particle-based solution method for the governing equations of peridynamics, and detail our efforts to extend this method to the GPU using NVIDIA’s CUDA parallel computing architecture.

Dept. of Scientific Computing
Florida State University
400 Dirac Science Library
Tallahassee, FL 32306-4120
Phone: (850) 644-1010
admin@sc.fsu.edu
© Scientific Computing, Florida State University
Scientific Computing